[1.5.1\1.4.7] RPGITEM - создаем своё оружие!
Плагин RPGITEM позволяет создавать своё оружие не используя модов!
Настраивается всё,даже есть возможность добавления своих способностей!
Надоели скучные призы за прохождение паркура или других испытаний?
Хотите что-то новое?Мощное?Оригинальное?А главное созданное вами?!
Настраивается всё:
1)Дамаг
2)название
3)2 вида описания.
4)Материал
5)Способности
6)Цвета для название и другое!
1)Дамаг
2)название
3)2 вида описания.
4)Материал
5)Способности
6)Цвета для название и другое!
ВидеоРУССКИЙ
КомандыENGLISH
/rpgitem help Terms:String
/rpgitem Item
Prints item Item's tool-tip to chat
/rpgitem Name:String create
Create an item with the name Name. The Name is what you use to identify the item for later commands e.g: Give. Name is not the name of the item on the tool-tip, that is set with Display instead.
/rpgitem Item armour Armour:Integer(0-100)
Sets the item Item's armour to Armour
/rpgitem Item armour
Shows the item Item's current armour
/rpgitem Item damage Damage:Integer
Sets the item Item's damage to Damage
/rpgitem Item damage Min:Integer Max:Integer
Sets the item Item's damage to do random damage between Min and Max
/rpgitem Item damage
Shows the item Item's current damage
/rpgitem Item description set LineNo:Integer DescriptionLine:String
Sets the line LineNo to DescriptionLine on the item Item
/rpgitem Item description remove LineNo:Integer
Removes the line LineNo on the item Item
/rpgitem Item description add DescriptionLine:String
Adds the line DescriptionLine to the item Item
/rpgitem Item display Display:String
Sets the item Item's display name to Display
/rpgitem Item display
Shows the item Item's current display name
/rpgitem Item drop EntityType Chance:Double
Sets the chance that Item will drop from EntityType to Chance%. 0% prevents it from dropping
/rpgitem Item drop EntityType
Gets the chance that Item will drop from EntityType. 0% means it doesn't drop
/rpgitem Item give
Gives the item Item to the user of the command
/rpgitem Item give Player
Gives the item Item to the player Player
/rpgitem Item give Player Count:Integer
Gives Count of the item Item to the player Player
/rpgitem Item hand Hand:String
Sets the item Item's hand to Hand
/rpgitem Item hand
Shows the item Item's current hand
/rpgitem Item item
Shows the item Item's current item
/rpgitem Item item Material
Sets the item Item's item to Material
/rpgitem Item item Material hex HexColour:String
Sets the item Item's item to Material : Data, where Data is a hex number
/rpgitem Item item ItemID:Integer data:Integer
Sets the item Item's item to ItemID : Data
/rpgitem Item item ItemID:Integer
Sets the item Item's item to ItemID
/rpgitem Item item Material data:Integer
Sets the item Item's item to Material : Data
/rpgitem Item lore Lore:String
Sets the item Item's lore to Lore
/rpgitem Item lore
Shows the item Item's current lore
/rpgitem Item power arrow
Adds the arrow power to Item with a default cooldown of 20 ticks (1 second). The arrow power will fire an arrow on right click
/rpgitem Item power arrow Cooldown:Integer
Adds the arrow power to Item with a cooldown of Cooldown ticks. The arrow power will fire an arrow on right click
/rpgitem Item power command Cooldown:Integer left,right Display:String Command:String Permission:String
Adds the command power to Item with a cooldown of Cooldown ticks. The tooltip will display Display. The item will run Command on left,right click giving the permission Permission just for the use of the command. Note: If you want spaces in Display, Command or Permission then surround the string with ` e.g: `/say Hello`
/rpgitem Item power command Cooldown:Integer left,right Display:String Command:String
Adds the command power to Item with a cooldown of Cooldown ticks. The tooltip will display Display. The item will run Command on left,right click. Note: If you want spaces in Display or Command then surround the string with ` e.g: `/say Hello`
/rpgitem Item power command Cooldown:Integer left,right Details:String
Runs the command on left/right click. Detials is a | seperated list of display Text | command | permission. The tool-tip displays display Text. display Text and command must be separated a | symbol. If permission is provided the player will be given the permission just for the use of the item and then it will be removed
/rpgitem Item power consume
Adds the consume power to Item. The consume power will remove the item on right click.
/rpgitem Item power fireball
Adds the fireball power to Item with a default cooldown of 20 ticks (1 second). The fireball power will fire an fireball on right click
/rpgitem Item power fireball Cooldown:Integer
Adds the fireball power to Item with a cooldown of Cooldown ticks. The fireball power will fire an fireball on right click
/rpgitem Item power flame
Adds the flame power to Item with a default burntime of 20 ticks (1 second). The flame power will set the target on fire on hit
/rpgitem Item power flame Burntime:Integer
Adds the flame power to Item with a burntime of Burntime ticks. The flame power will set the target on fire on hit
/rpgitem Item power ice Cooldown:Integer
Adds the ice power to Item with a cooldown of Cooldown ticks. The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself
/rpgitem Item power ice
Adds the ice power to Item with a default cooldown of 20 ticks (1 second). The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself
/rpgitem Item power knockup
Adds the knockup power to Item with a default chance of 1/20 and a power of 2. The knockup power will send the hit target flying
/rpgitem Item power knockup Chance:Integer Power:Double
Adds the knockup power to Item with a chance of 1/Chance and a power of Power. The knockup power will send the hit target flying
/rpgitem Item power lightning
Adds the lightning power to Item with a default chance of 1/20. The lightning power will strike the hit target with lightning
/rpgitem Item power lightning Chance:Integer
Adds the lightning power to Item with a chance of 1/Chance. The lightning power will strike the hit target with lightning
/rpgitem Item power potionhit Chance:Integer Duration:Integer Amplifier:Integer Effect:String
Adds the potionhit power to Item with a chance of hitting 1/Chance. On hit it will apply Effect for Duration ticks at power Amplifier. Valid potion effects: speed, slow, fast_digging, slow_digging, increase_damage, heal, harm, jump, confusion, regeneration, damage_resistance, fire_resistance, water_breathing, invisibility, blindness, night_vision, hunger, weakness, poison, wither,
/rpgitem Item power potionself Cooldown:Integer Duration:Integer Amplifier:Integer Effect:String
Adds the potionself power to Item with a cooldown of Cooldown. On right click it will apply Effect for Duration ticks at power Amplifier. Valid potion effects: speed, slow, fast_digging, slow_digging, increase_damage, heal, harm, jump, confusion, regeneration, damage_resistance, fire_resistance, water_breathing, invisibility, blindness, night_vision, hunger, weakness, poison, wither,
/rpgitem Item power potiontick Amplifier:Integer Effect:String
Adds the potiontick power to Item. The potiontick power will give the welder of the Item Effect level Amplifier while held/worn
/rpgitem Item power rainbow
Adds the rainbow power to Item with a default cooldown of 20 ticks (1 second) and a block count of 5. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
/rpgitem Item power rainbow Cooldown:Integer Count:Integer
Adds the rainbow power to Item with a cooldown of Cooldown ticks and a block count of Count. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
/rpgitem Item power rumble Cooldown:Integer Power:Integer Distance:Integer
Adds the runble power to Item with a cooldown of Cooldown ticks and a power of Power, the wave will travel Distance blocks. The rumble power sends a shockwave through the ground and sends any hit entities flying
/rpgitem Item power skyhook Material Distance:Integer
Adds the skyhook power to Item. The skyhook power will allow the user to hook on to Material up to Distance blocks away
/rpgitem Item power teleport
Adds the teleport power to Item with a default cooldown of 20 ticks (1 second) and teleport distance of 5 blocks. The teleport will teleport you in the direction your looking in
/rpgitem Item power teleport Cooldown:Integer Distance:Integer
Adds the teleport power to Item with a cooldown of Cooldown ticks (1 second) and teleport distance of Distance blocks. The teleport will teleport you in the direction your looking in
/rpgitem Item power tntcannon Cooldown:Integer
Adds the tntcannon power to Item with a cooldown of Cooldown ticks. The tntcannon power will fire active tnt on right click.
/rpgitem Item power tntcannon
Adds the tntcannon power to Item with a default cooldown of 20 ticks (1 second). The tntcannon power will fire active tnt on right click.
/rpgitem Item power unbreakable
Adds the unbreakable power to Item. The unbreakable power prevents the item from breaking
/rpgitem Item power unbreaking
Adds the unbreaking power to Item with a default level of 1. The unbreaking power works similar to normal unbreaking
/rpgitem Item power unbreaking Level:Integer
Adds the unbreaking power to Item with a level of Level. The unbreaking power works similar to normal unbreaking
/rpgitem Item quality
Shows the item Item's current quality
/rpgitem Item quality Quality:trash,common,uncommon,rare,epic,legendary
Sets the item Item's quality to Quality.
/rpgitem Item removerecipe
Removes the Item's recipe
/rpgitem Item recipe
Sets the Item's recipe
/rpgitem Item remove
Remove the item Item from the system. This does not currently remove the item from players' inventories but all powers and damage will stop working on them.
/rpgitem Item removepower Power:String
Removes power Power from item Item
/rpgitem Item type
Shows the item Item's current type
/rpgitem Item type Type:String
Sets the item Item's type to Type
/rpgitem Item worldguard
Toggles worldguard override on the Item
/rpgitem list
Shows a list of all created items
/rpgitem option giveperms
Toggles give requiring permissions
/rpgitem option worldguard
/rpgitem Item
Prints item Item's tool-tip to chat
/rpgitem Name:String create
Create an item with the name Name. The Name is what you use to identify the item for later commands e.g: Give. Name is not the name of the item on the tool-tip, that is set with Display instead.
/rpgitem Item armour Armour:Integer(0-100)
Sets the item Item's armour to Armour
/rpgitem Item armour
Shows the item Item's current armour
/rpgitem Item damage Damage:Integer
Sets the item Item's damage to Damage
/rpgitem Item damage Min:Integer Max:Integer
Sets the item Item's damage to do random damage between Min and Max
/rpgitem Item damage
Shows the item Item's current damage
/rpgitem Item description set LineNo:Integer DescriptionLine:String
Sets the line LineNo to DescriptionLine on the item Item
/rpgitem Item description remove LineNo:Integer
Removes the line LineNo on the item Item
/rpgitem Item description add DescriptionLine:String
Adds the line DescriptionLine to the item Item
/rpgitem Item display Display:String
Sets the item Item's display name to Display
/rpgitem Item display
Shows the item Item's current display name
/rpgitem Item drop EntityType Chance:Double
Sets the chance that Item will drop from EntityType to Chance%. 0% prevents it from dropping
/rpgitem Item drop EntityType
Gets the chance that Item will drop from EntityType. 0% means it doesn't drop
/rpgitem Item give
Gives the item Item to the user of the command
/rpgitem Item give Player
Gives the item Item to the player Player
/rpgitem Item give Player Count:Integer
Gives Count of the item Item to the player Player
/rpgitem Item hand Hand:String
Sets the item Item's hand to Hand
/rpgitem Item hand
Shows the item Item's current hand
/rpgitem Item item
Shows the item Item's current item
/rpgitem Item item Material
Sets the item Item's item to Material
/rpgitem Item item Material hex HexColour:String
Sets the item Item's item to Material : Data, where Data is a hex number
/rpgitem Item item ItemID:Integer data:Integer
Sets the item Item's item to ItemID : Data
/rpgitem Item item ItemID:Integer
Sets the item Item's item to ItemID
/rpgitem Item item Material data:Integer
Sets the item Item's item to Material : Data
/rpgitem Item lore Lore:String
Sets the item Item's lore to Lore
/rpgitem Item lore
Shows the item Item's current lore
/rpgitem Item power arrow
Adds the arrow power to Item with a default cooldown of 20 ticks (1 second). The arrow power will fire an arrow on right click
/rpgitem Item power arrow Cooldown:Integer
Adds the arrow power to Item with a cooldown of Cooldown ticks. The arrow power will fire an arrow on right click
/rpgitem Item power command Cooldown:Integer left,right Display:String Command:String Permission:String
Adds the command power to Item with a cooldown of Cooldown ticks. The tooltip will display Display. The item will run Command on left,right click giving the permission Permission just for the use of the command. Note: If you want spaces in Display, Command or Permission then surround the string with ` e.g: `/say Hello`
/rpgitem Item power command Cooldown:Integer left,right Display:String Command:String
Adds the command power to Item with a cooldown of Cooldown ticks. The tooltip will display Display. The item will run Command on left,right click. Note: If you want spaces in Display or Command then surround the string with ` e.g: `/say Hello`
/rpgitem Item power command Cooldown:Integer left,right Details:String
Runs the command on left/right click. Detials is a | seperated list of display Text | command | permission. The tool-tip displays display Text. display Text and command must be separated a | symbol. If permission is provided the player will be given the permission just for the use of the item and then it will be removed
/rpgitem Item power consume
Adds the consume power to Item. The consume power will remove the item on right click.
/rpgitem Item power fireball
Adds the fireball power to Item with a default cooldown of 20 ticks (1 second). The fireball power will fire an fireball on right click
/rpgitem Item power fireball Cooldown:Integer
Adds the fireball power to Item with a cooldown of Cooldown ticks. The fireball power will fire an fireball on right click
/rpgitem Item power flame
Adds the flame power to Item with a default burntime of 20 ticks (1 second). The flame power will set the target on fire on hit
/rpgitem Item power flame Burntime:Integer
Adds the flame power to Item with a burntime of Burntime ticks. The flame power will set the target on fire on hit
/rpgitem Item power ice Cooldown:Integer
Adds the ice power to Item with a cooldown of Cooldown ticks. The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself
/rpgitem Item power ice
Adds the ice power to Item with a default cooldown of 20 ticks (1 second). The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself
/rpgitem Item power knockup
Adds the knockup power to Item with a default chance of 1/20 and a power of 2. The knockup power will send the hit target flying
/rpgitem Item power knockup Chance:Integer Power:Double
Adds the knockup power to Item with a chance of 1/Chance and a power of Power. The knockup power will send the hit target flying
/rpgitem Item power lightning
Adds the lightning power to Item with a default chance of 1/20. The lightning power will strike the hit target with lightning
/rpgitem Item power lightning Chance:Integer
Adds the lightning power to Item with a chance of 1/Chance. The lightning power will strike the hit target with lightning
/rpgitem Item power potionhit Chance:Integer Duration:Integer Amplifier:Integer Effect:String
Adds the potionhit power to Item with a chance of hitting 1/Chance. On hit it will apply Effect for Duration ticks at power Amplifier. Valid potion effects: speed, slow, fast_digging, slow_digging, increase_damage, heal, harm, jump, confusion, regeneration, damage_resistance, fire_resistance, water_breathing, invisibility, blindness, night_vision, hunger, weakness, poison, wither,
/rpgitem Item power potionself Cooldown:Integer Duration:Integer Amplifier:Integer Effect:String
Adds the potionself power to Item with a cooldown of Cooldown. On right click it will apply Effect for Duration ticks at power Amplifier. Valid potion effects: speed, slow, fast_digging, slow_digging, increase_damage, heal, harm, jump, confusion, regeneration, damage_resistance, fire_resistance, water_breathing, invisibility, blindness, night_vision, hunger, weakness, poison, wither,
/rpgitem Item power potiontick Amplifier:Integer Effect:String
Adds the potiontick power to Item. The potiontick power will give the welder of the Item Effect level Amplifier while held/worn
/rpgitem Item power rainbow
Adds the rainbow power to Item with a default cooldown of 20 ticks (1 second) and a block count of 5. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
/rpgitem Item power rainbow Cooldown:Integer Count:Integer
Adds the rainbow power to Item with a cooldown of Cooldown ticks and a block count of Count. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
/rpgitem Item power rumble Cooldown:Integer Power:Integer Distance:Integer
Adds the runble power to Item with a cooldown of Cooldown ticks and a power of Power, the wave will travel Distance blocks. The rumble power sends a shockwave through the ground and sends any hit entities flying
/rpgitem Item power skyhook Material Distance:Integer
Adds the skyhook power to Item. The skyhook power will allow the user to hook on to Material up to Distance blocks away
/rpgitem Item power teleport
Adds the teleport power to Item with a default cooldown of 20 ticks (1 second) and teleport distance of 5 blocks. The teleport will teleport you in the direction your looking in
/rpgitem Item power teleport Cooldown:Integer Distance:Integer
Adds the teleport power to Item with a cooldown of Cooldown ticks (1 second) and teleport distance of Distance blocks. The teleport will teleport you in the direction your looking in
/rpgitem Item power tntcannon Cooldown:Integer
Adds the tntcannon power to Item with a cooldown of Cooldown ticks. The tntcannon power will fire active tnt on right click.
/rpgitem Item power tntcannon
Adds the tntcannon power to Item with a default cooldown of 20 ticks (1 second). The tntcannon power will fire active tnt on right click.
/rpgitem Item power unbreakable
Adds the unbreakable power to Item. The unbreakable power prevents the item from breaking
/rpgitem Item power unbreaking
Adds the unbreaking power to Item with a default level of 1. The unbreaking power works similar to normal unbreaking
/rpgitem Item power unbreaking Level:Integer
Adds the unbreaking power to Item with a level of Level. The unbreaking power works similar to normal unbreaking
/rpgitem Item quality
Shows the item Item's current quality
/rpgitem Item quality Quality:trash,common,uncommon,rare,epic,legendary
Sets the item Item's quality to Quality.
/rpgitem Item removerecipe
Removes the Item's recipe
/rpgitem Item recipe
Sets the Item's recipe
/rpgitem Item remove
Remove the item Item from the system. This does not currently remove the item from players' inventories but all powers and damage will stop working on them.
/rpgitem Item removepower Power:String
Removes power Power from item Item
/rpgitem Item type
Shows the item Item's current type
/rpgitem Item type Type:String
Sets the item Item's type to Type
/rpgitem Item worldguard
Toggles worldguard override on the Item
/rpgitem list
Shows a list of all created items
/rpgitem option giveperms
Toggles give requiring permissions
/rpgitem option worldguard
Установка
1)Качаем .jar файл.
2)Скаченный .jar файл ложим в папку plugins(находится в коренной папке сервера)
2)Скаченный .jar файл ложим в папку plugins(находится в коренной папке сервера)
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